The project of the third semester is the text adventure Slaying Demons_. It was a more experimental project, especially for our engineers since we worked with scripting only instead of an engine.
The project should be as imersive as possible as it starts as some kind of test-game in a fantasy setting. While it looks like a game from beginning until the end there is a little twist to frighten the player a little. When progressing far enough and the whole setting changes into a cybersetting, the game starts to call the player by their name and using some images of their PC as game assets.
Characters
Throughout the game, the player will meet some characters. Besides the enemies there is also the "A.I." who is talking and leading the character.
Marketing Art
Marketing Art includes everything from art used for documents and the website. Besides the presskit we have also used our logos for our own shirts and hoodies to show team spirit. This was also a good lesson for UI and logo design.